
- DIABLO 3 REAPER OF SOULS INFERNAL MACHINE PLUS
- DIABLO 3 REAPER OF SOULS INFERNAL MACHINE SERIES
Dash: Greatly increases Diablo's movement speed for a short time, making it very hard to run away from him.This Wretched Light Must Be Eradicated: Once you defeat the Shadow of Diablo and escape the Realm of Terror, Diablo heals back to at least 65% and becomes more aggressive with his teleports and attacks. Upon death, each Shadow Clone drops a guaranteed Health Globe.
DIABLO 3 REAPER OF SOULS INFERNAL MACHINE PLUS
These abilities deal considerable damage, plus any special effects they might have, usually without Runes, and Shadow Clones have average health, so killing them as soon as possible is advised. The Shadow Clone takes the form of your primary class (one clone per player) and uses many of your abilities, not necessarily those you have active at a time.
Shadow Clone: Appears at the beginning of the fight, and either every 45 seconds or after the Shadow of Diablo loses a third of its total health. For example, Baal's curse deals damage over time, Diablo's curse greatly reduces healing received, and Mephisto's curse increases both damage taken and damage done. Prime Evil's Curse: Places one of the seven curses on you for 12 seconds, which are various debuffs. After 30 seconds or once the Shadow Clone is dead, Shadow of Diablo will return. However, from time to time he disappears, spawning a number of Shadow Clones equal to the number of players ingame. Shadow of Diablo: Has roughly half the total health of Diablo in phase 1, uses all the same tactics of Diablo during the first phase and should be fought the same way. Here, you will need to fight two major enemies. The Realm of Terror: After suffering enough damage (about 65%), Diablo stuns you and shunts you off to his Realm of Terror, essentially a dark and shadowy counterpart of the Crystal Arch you've been fighting him in, but without Healing Wells. Used automatically if player gets caught into the Bone Prison. Teleport: Used both to get closer to ranged characters and to avoid melee combat. Note that Bone Prison stuns the character instead of immobilizing them, so Teleporting out will not be possible. Some defensive abilities can be used while grabbed. This attack cannot actually kill a hero (reducing to 1 Life instead), but is often followed by a Slash. If caught in it, Diablo will teleport to you, grab you by the throat and drain your health before slamming you into the floor. DIABLO 3 REAPER OF SOULS INFERNAL MACHINE SERIES
Bone Prison: Creates a series of black pools on the ground, trying to create them as close to the player as possible. Fire Wall: Creates a fast-moving wall of fireballs, similar to Flame Circle, but with an arc and moving faster and further.
Flame Circle (similar to Diablo II equivalent): Creates a circle of ground-based fireballs, each doing average Fire damage, moving in all directions.
Fireball: A ground-based missile that, upon reaching any target or obstacle, explodes into a pool of fire, doing high Fire damage over time if you're caught in it.Slash: A rapid melee strike with Diablo's hoof, claw, armblade or tail, dealing average Physical damage.
While he looks pretty agile, he is actually moving and attacking very slowly, compensated by his high damage and ability list. I Am Legion: Diablo has five major attacks over the course of the battle, along with some supporting abilities. There are two Health Wells on the left and right sides of the central ring, but they are not available in phase 2.
The battle consists of three major phases, each of which can last as long as needed (as Diablo has no enrage timer). Followers cannot go with you to the fight against him (except in Adventure Mode), so prepare yourself accordingly. With all seven Evils embodied in him, he is not an easy fight. The final battle with Diablo takes place atop the Crystal Arch of the High Heavens after fighting your way through the Silver Spire to reach the Pinnacle of Heaven at the end of Act IV.